Deadfall Adventures - PC
Deadfall Adventures - PC
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Description
1938. James Lee Quatermain is a man of many talents yet holding on to money isnt one of them. James is an adventurer by trade just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his while at the same time despising it. Despising those who believe his great-grandfathers tales of the supernatural and those who make fun of them alike. Accordingly Quatermain isnt all too keen on guideing Jennifer Goodwin an US agent and former colleague of his to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact nor does he care the least that a division of the Ahnenerbe the avoid completely department specialized in the occult is after The Heart as well. But life has its ways of changing ones perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain as he and agent Goodwin strive to be one step ahead of the avoid completelys and the Russians one step closer to obtaining the Heart of Atlantis. And deep in these temples where age-old guardians awake from their eternal slumber James soon learns that his great-grandfathers stories are not as crazy as he had always believed. For all things live forever though at times they sleep and are forgotten.